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Genre: Racing simulation early access
Developer: BeamNG
Publisher: BeamNG
Release date: May 29, 2015
About the game
Realistic driving driving game that offers almost unlimited possibilities. Soft body physics engine simulates every component of the vehicle in real time, so realistic, dynamic behavior. The feeling of managing true and fishery and realistic accidents and violence, yet accessible enough physics upangmagmaneho with a gamepad or keyboard while a lot of racingWheels with solid vehicle and craft with passionate attention to detail. With a year of careful design, research and experience, we create the authenticity and excitement of the real world, a small group from around the world without any obligation of community or out of interest. Moddingadalah Our users and the public are our first priority. Help us make the ultimate driving experience and tuklasinkung what simulator vehicle body soft oopen can stable the game for youBe like an open world car simulator, will include a large number of vehicles discipline – delivering all the mission to a box truck at a high speed race rally or destruction derby. Vehicle customization and details will allow you to make Andamobil or truck all your own – to solve, upgrade, or dump paneling to reduce weight. There are many different types of game we want to perform and such lamangracing crash, such as police chase, stunt challenges, and other special MiniGames. Finally, we would like to try some kind of single-player racing open world, with recurrent vehicle ownership and procedurealdihasilkan vehicles used for the purchase and events to perform them in a way, is about doing whatever you want with A car or truck – it’s another game do not let you do. You can go off-road driving in a family sedan or throw a delivery wagon around the logic, all with soft simulation pisika beautiful body. You can run the same vehicle for racing animals, monstersDerby, or off-road giants – or just thrash their shares. At the end of the day give you the game you want and you do not have to force something you do not think it’s fun or future games and engineAs we optimize our game physics and computer technology increases, the number of vehicles can simultaneously Simulate a smooth velocity will increase. Now you can run 4 to 6 cars at a waktuhigh-end quad coreprocessor. Each car has about 400 knots and 4000 blocks, all of which are 2000 times per secondreviewed. We hope to expand the number of simultaneous vehicles may be at least 8 to mid-range will also look at the existence of several in the future, but it may be expected some time before making the multiplayer experience. . We also recognize the need to multiplayerdan we want for you but for our short term focus on single player career, a variety of events ibangsa drive, fix errors, and create more content. It is feasible that we can perform a localComputer multiplayer and / or the same, it is likely to override terrain vehicles. Users in our community have made airplanes and helicopters clean on the existing aerodynamic vehicle physics, there is no fraud at all. BeamNGcan launch the air in a very real because its soft physics. All the flex that takes place in the real aircraft hull BeamNG comes naturally, and excessive stress kahihinatnanng also coalesced. Wingless fly too fast and you will begin to bend and tear. PotentialPhysics engine BeamNG Access Features All future updates thermasukgratis (alpha, beta), including last game Soft-body physics sandbox 19 detailed, adapted, vehicle poppers to 10 terrain come to explore and drive in total, with more regular updates And added terrain, cars, features, game, and solve errors full modding content device can create jobs – create a map and vehicle, and script flash Use the built-in editor any field and 3D modeling, image editingAnd text editing software online authentication is just what is required for the update; The game itself does not have internet connection to TestersUsers for test test mustalfa through our website can get free goalsOur steam main focus is on how things move rather than how the appearance of the objects on each other. Our goal is to bring our expertise in real-time physics bodyat soft-soft-physics design tubuhmodel for physics simulation game, making available the knowledge and technology to the widest possible audience.In order to achieve this, our design machines and corresponding assets, independent of the underlying game engine and machine operation, are now running in multicore CPU configuration, but we are also in the process of supporting the GPU through Mission Directorate realistic, accurate , Deception, physics and lembutdi everywhere. Any sagumawa FeedbackMore feedback can be found: UsYou can contact us in several ways: Use our forums: Via Email: or / * * / Follow us on Twitter Subscribe to usYouTube Channel: Visit our Facebook page:
System requirements
Minimum: OS: Windows 7 Service Pack 1Processor: Intel Desktopi3Memory: GTX 550 4GB RAMGraphics TIDirectX: Version 11Storage: 5GB of Space Available
Recommended: OS: Windows 10 BitProcessor 64: High-end Intel i5 / i7 or high-end AMD 6 core obetterMemory: 8GB RAMGraphics GTX 780DirectX: Version 11Storage: 5GB available spaceAdditional Note: Recommended Gamepad